Posts

Folder.exe

Image
This Game is about a geek guy, whom the player have to control, whose computer is being attacked by the viruses, these viruses will eat up all the information of folders. The Player is the owner of the folder and those folders are very important for him to save or recover them. To save his folders he will kill the entire incoming virus. To recover and protect his folders he will take help of some power-ups. The bonus points are given at the end of each level, which is equal to the number of folders saved. Enemy A.I Here viruses are provided very simple A.I. Viruses will chase the folder when virus comes in chasing distance of the folder. Viruses will also run away from the player, when the player comes closer to the enemies. Power-Ups The RED cross sign appears after some interval of time in the game, which symbolizes power-ups. The player can use this power-ups to recover the folders. This power-ups are symbolizing antivirus which can heal our folders. Folder.exe Downlo...

Particle effect in Folder.exe

Image
hi everyone I am writing after long time. I had been working on my academic project Folder.exe. It is a game designing project.The most interesting class of my project is "Particle", It is used when enemies are attacked by the player and get disintegrated in small particles. Here is the screenshot of my particle effect used on enemies In this Screenshot we can see when an enemy is attacked by the player, its health bar is shown and small particles coming out from the body of the virus. It make it appear that virus is breaking into pieces.

My first teaching session as Microsoft Student Partners

Image
As a Microsoft Student Partners, I gave my first session on Introduction to Game designing in Xna. It was attended by more than 60 students from my college Bengal Institute of Technology. The driving force for this students to attend my session was the topic itself i.e designing game. I was very confident, excited, and equally nervous for teaching so many students for the very first time. But, thanks to my friends who co-operated with me. I described the most important elements required to design our own game i.e Microsoft Xna (game Engine) + Adobe illustrator( graphics) + Simple maths + interesting game play. Then discussed about Windows phone 7 games and apps. The benefits they can have by designing games in Xna, about cross platform support. How they can begin by designing simple prototypes to execute their ideas and then discuss about very simple games to begin. I explained them few of the designs of my own game and online tutorial resources like xnadevelopment...

Cup A Cube

Image
Cup A Cube In this game you have to collect sugar cubes to make your coffee sweet, which will help you to stay awake and complete your game in 7 days.This game is entry for Experimental Gameplay Project for the theme Night and Day for November Download Cup A Cube.zip  ( 2.79 MB ) Instructions Controls: Press LEFT, RIGHT, UP, DOWN to drop sugar cubes accordingly. Press [ ENTER] to restart game. Credits Game Design, Code & Graphics: Maya Agarwal ( maya.agarwal2 @ gmail.com ) Music: Track Basse Dance from album The Time of Life by General Union under Creative Commons Attribution 3.0 Unported . Sound Effects: dropsound.wav by vibe_crc Sound effects are licensed under a Creative Commons Sampling Plus 1.0 License

Atooms to Moolecules

I and Shubhajit had been working for a secret project, which is submitted to IGF this year. My contribution was Level Designing and Game Concept. I love the concept as I always wanted to see Atoms coming alive out of my textbook. The name of the game suggests that you have to make Moolecules using Atooms. Yes but the interesting part of the game is Lab Setup (still working on), where you can have your lab equipments and lots of Atooms to play around. Here is just the trailer of the game, have a look and if you really like it then please leave a comment and "wish me luck". You can check out the first prototype of the game Moolecules , submitted for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION .

Tetris

Image
This game is developed not for any game Contest but for fun. It is played by all of us and we find it very attractive, so i decided to build my own Tetris. Hope you all enjoy it :) Download Tetris.zip  (3.53 Mb) ( Setup ) Instructions Controls: Move left, Move right [ LEFT, RIGHT], Rotate[UP]. Move down [DOWN], Press [ ENTER] to restart game, [CLICK] outside to pause game. Credits Game Design, Code & Graphics: Maya Agarwal ( maya.agarwal2 @ gmail.com ) Music: Track good day fom album Level Up! OST by Triplefox under Creative Commons Attribution 3.0 Unported . Sound Effects: videogamesounds.wav , videogamesounds4.wav by LS . Sound effects are licensed under a Creative Commons Sampling Plus 1.0 License .

Raining Letters

Image
It is a typing game which can help you to improve your typing skills. In this game you have to type the falling letters. This is my first Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION . Raining Letters Download RainingLetters.zip (1.72 Mb) Instructions Input letters[A to Z] from Keyboard before they fall out of screen. You will lost the game if you miss more than ten letters. Troubleshooting If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1 Credits Game Design, Code & Graphics: Maya Agarwal ( maya.agarwal2 @ gmail.com ) Music: Track Back to old school from Album back to old school by Danilo Mazzeo under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License . Sound Effects: chalk_on_blackboard.wav by v NomSomGomLom Sound effects are licensed under the Creative Commons Sampling Plus 1.0 License .